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Tiki Beach Bar

A fun project trying to capture that vacation feeling. I used this time to try out some new workflows and programs (Designer/Alchemist/Houdini), and worked on improving my Unreal knowledge.

The procedural sand was created by the talented Mike Ekker. You can see his work here: https://www.artstation.com/artwork/e0Y4OP

Quixel textures were used for the tree bark. Quixel 3D assets were used for the coconuts and ground foliage.

Thatch texture created in Substance Designer

Thatch texture created in Substance Designer